On this month’s interview on Education Talk Radio, hosted by edweb.net, Karen Collias, founder of Knowledge without Borders, shared some insight on how online learning communities can be used to expand the knowledge base of educators, worldwide. Karen has broad and extensive experience in the field of education, including a PhD from Columbia University, global… read more →
Flipped Learning is a buzzword in many classrooms; with mobile technology you can access a variety of educational material without ever setting foot in a building. Does that mean you can flip a library? Presenter Michelle Luhtala explored blended libraries in this month’s Emerging Tech webinar. She discussed a flipped library model, as well as… read more →
VIEW THE WEBINAR Massively multiplayer online games (MMO’s) have the potential to enable science experiences that allow students to engage in inquiry, problem solving, and experimentation. Such environments allow for the visualization of information and data that is typically not visible. The… read more →
Badges have been used for years to show merit, recognize achievement, and display status. In today’s technology driven age, badges, like almost everything else, have gone digital. Go-Go Labs’ Lisa Dawley and Teacher Julie Stratton gave an in depth look at digital badges in this month’s Game Based Learning webinar. Each presenter shared her unique experience… read more →
Presented by Peggy Sheehy, Instructional Technology Facilitator, Suffern Middle School in New York; and Laurence Cocco, Director, Office of Educational Technology, New Jersey Dept. of Education Co-hosted by edWeb.net and the Education Division of Software & Information Industry Association (SIIA) Sponsored by BrainPOP and the USC Rossier School of Education View the webinar “WoW in School”… read more →
This month’s Game Based Learning webinar was both informative and entertaining. Educators, Professionals, and in an edWeb first -Students, tuned in to hear the very lively Chris Haskell talk about his work over the past two years on the principles of quest-based learning. In his very spirited presentation Chris discussed key design elements of quest-based learning, such… read more →
Presented by Victoria Van Voorhis, Founder & CEO, Second Avenue Software, with Jayne C. Lammers, Assistant Professor, University of Rochester’s Warner School of Education Co-hosted by edWeb.net and SIIA Sponsored by BrainPOP and the USC Rossier School of Education View the webinar “Educational Games for Girls: Collaboration and Context” How do girls’ preferences in computer… read more →