coding and robotics

Number 1 Reason to Teach Robotics: Application

Number 1 Reason to Teach Robotics: Application

Presented by Dr. Henry Astley, Assistant Professor, Department of Biology and the School of Polymer Science and Polymer Engineering, University of Akron; and Dr. Peter H. Niewiarowski, Professor of Biology, Biomimicry Research and Innovation Center (BRIC), University of Akron

How Humor and Storytelling Help Foster STEM Engagement

How Humor and Storytelling Help Foster STEM Engagement

Storytelling can create educational environments where content is approachable and relatable, gives meaning to complex information, and creates new pathways to existing knowledge. According to the presenters of a recent edWebinar, Jenni Light, Senior Manager of Insights and Strategy for Cartoon Network, John Britt, Writer and Producer at Cartoon Network, Creative Group, and Chris Rettstatt, Product Manager at Wonder Workshop, STEM projects are designed to ensure that students have opportunities to learn problem-solving skills, engage in real-life experiments and analyze data. While these types of projects can be fun in their own right, adding a story and humor to the lesson increases overall student engagement.

Bringing Humor and Storytelling to STEM Projects

Bringing Humor and Storytelling to STEM Projects

In this edWebinar, you’ll learn creative strategies to help you connect robotics to relatable real-world scenarios so that your students carry the learning with them beyond the project and classroom.

Integrating Coding and Robotics into the Classroom

Integrating Coding and Robotics into the Classroom

Coding and robotics programs in classrooms reflect how integral technology is in our lives. Educators like Angie Kalthoff, Technology Integrationist in St. Cloud, MN, and Ann Bartel, Instructional Technology Specialist in Chilton, WI, teach K-8 students about technology through coding and computer science programs that incorporate the 4 Cs of learning: collaboration, creativity, critical thinking, and communication. In a recent edWebinar, Kalthoff and Bartel explain that they want to coach students and not just tell them what button to push or the correct sequences to move a robot across a mat. By being challenged to take ownership of their learning through design thinking, students grow to understand that it is okay not to get the right answer the first time and that failing is part of the learning process.

Getting Started with Coding and Robotics in K–8 Classrooms

Getting Started with Coding and Robotics in K–8 Classrooms

In this edWebinar, a technology integrationist and an instructional technology specialist who began with no experience in coding and robotics will show you why they fell in love with coding and robotics, their lessons learned, and best practices for making a program work for you and your students.

Creative Coding and Robots in the Classroom

Creative Coding and Robots in the Classroom

Two common computer science misconceptions are that it’s just about programming and that only teachers with computer science degrees should teach it. Carrie Willis, Technology Director for Valley Preparatory School and Strategic Outreach Manager for Wonder Workshop, and Caitlin Arakawa, Kindergarten Teacher at Valley Preparatory School, dispel these misconceptions, during a recent edWebinar. They highlighted that soft skills critical to student success in future fields of study such as logic, problem-solving and creativity are integral components of computer science curriculums.