Operation Play from Filament Games Brings Together Educators, Developers
Industry Leaders Join Forces to Celebrate Game-Based Learning
Operation Play from Filament Games Brings Together Educators, Developers for Weeklong Event
Commencing Operation Play! The mission: to unite educators and learning game developers by celebrating game-based learning in the classroom. Educators’ interest in game-based learning is at an all-time high, and research shows that these games help students succeed. Filament Games, award-winning developer of digital teaching games, is hosting the weeklong initiative from Sept. 15-19, 2014.
Filament Games is partnering with leaders across the education industry to promote the event, including BrainPOP, GlassLab Games, MIT’s Education Arcade, Institute of Play, iCivics, the Joan Ganz Cooney Center and GamesandLearning.org, WorkingExamples.org, the Gaming in Ed Conference of LearningRevolution.com and edWeb.net. Together the partners will compile resources for educators on implementing and supporting game-based learning in the classroom.
The initiative will kick off on Sept. 15 with the grand opening of the Operation Play Resource Center. Educators interested in game-based learning can visit the page for inspiration to implement game-based learning in their own classrooms by exploring research, articles, case studies, video series, and of course, readily available games and curriculum.