Games for Learning – Design Principles for Student Engagement in Blended Learning Models
Educational games and apps are a useful tool for Blended Learning, making it important to choose games in different content areas that not only align with standards and support learning goals, but engage students as well. In this session, Max Holechek, UX Designer, Ayu Othman, Art Director and Dr. Tim Hudson, explored games from a developers eyes. They discussed how game design principles can be used effectively to increase student engagement and achievement, both in the classroom and in digital environments. They shared examples of games that employ these principles in different content areas and in games that are solely developed for entertainment. They also explained how to classify and select educational games according to their purposes and needs.
Quotes from the Session:
“Thank you very much. I learned lots…”
“Great webinar. I really learned a lot. “
Sponsored by DreamBox Learning
Presented by Max Holechek, UX Designer, Ayu Othman, Art Director and Dr. Tim Hudson, Senior Curriculum Director at DreamBox Learning
To take the CE Quiz and access the resources for this session visit the professional learning community Blended Learning: Extending Classes Online
The Blended Learning Community is a professional learning community that helps educators learn how to use online learning tools to best create a hybrid learning environment that promotes personalized learning for students to improve learning outcomes.
As a member of the community, you’ll be invited to participate in our free monthly webinar series with experts in the field. You’ll have access to all of the recorded webinars, presentations, and resources, providing you with an online learning center you can return to at any time. CE certificates are provided for attending and viewing the webinars.
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