In this edWebinar, Marnie Forestieri, explores STEAM learning centers, including ways teachers can take their learning center time to the next level.
In this edWebinar, Nia Keith discusses research, tips and strategies for how engineering helps children develop important 21st century skills.
In this edWebinar Dr. Angela Eckhoff, author of Creative Investigations in Early Art, supports your development of creative experiences in the classroom.
In this edWebinar, learn how to measure what counts in PBL and assess students’ growth and areas for improvement.
In this edWebinar, Dylan Portelance and David Ko explore the power and limitations of human perception, a history of sensors and the technology.
In this edWebinar, David Woods, Director of Curriculum and Reporting at Dreambox Learning, will show you how to kick-start a STEM strong school year,
In this edWebinar, Charlotte Cheng explores how to incorporate activities and strategies so that students can take ownership of their coding experience.
Looking for new ideas, tools or projects to reinvigorate inventors in your makerspace? Learn how to take a school or library makerspace to the next level.
In this edWebinar, learn how each of these maker educators got started, best practices they have used to engage elementary and middle school age students in making, and their favorite tools for a starter makerspace.
STEAM lessons offer educational benefits beyond technological literacy, such as collaboration, creativity, and critical thinking. Educators who incorporate STEAM into the classroom are preparing students now for jobs that don’t exist yet by giving them confidence in problem-solving, noted Dr. Azadeh Jamalian, Adjunct Assistant Professor at Teachers College, Columbia University, Head of Education Strategy at littleBits. For many educators, though, blending STEAM with traditional subjects can still seem daunting. During the edWebinar “Bringing Hands-On Coding and STEAM into Your District or Classroom,” Dr. Jamalian offered attendees insights into four key factors that can support successful STEAM integration.