Presented by Brisa Ayub, Senior Marketing Programs Manager, Wonder Workshop; and Scott Traylor, VP of Software Design, Wonder Workshop
Sponsored by Wonder Workshop
In this edWebinar, learn what elements need to be present to foster a strong sense of motivation in students as well as what hinders motivation from taking root. Wonder Workshop’s Brisa Ayub, Senior Marketing Programs Manager, and Scott Traylor, VP of Software Design, explore how different students respond to various types of learning and how current behavioral science research and game design can be applied to the classroom to help each student find their own motivation to learn and explore.
This recorded session will be of particular benefit to K-8 teachers, librarians, tech specialists, administrators, and makerspace facilitators.
About the Presenters
Brisa Ayub is the senior marketing programs manager at Wonder Workshop. She has history of creating educational content and award-winning programs and games that have been implemented in schools across the United States and globally as the director of educational programing at Common Sense Media. Brisa earned her graduate degree in clinical psychology and has worked with adolescents and young adults around addictive behaviors prior to edtech space.
Scott Traylor has a long history of developing digital product successes that delight and engage children everywhere. He’s currently the VP of software design for the children’s robotics company Wonder Workshop. Before joining Wonder Workshop Scott founded a boutique children’s software business called 360KID. There, he oversaw the development of hundreds of successful consumer and classroom products for a long list of clients including Hasbro, Pokémon, Sesame Workshop, Scholastic, Pearson, LeapFrog, Reading Rainbow, PBS, Rosetta Stone, Electronic Arts, and many others. Scott has also been an active board member, trustee, and advisor to many educational businesses, startups, and kid-centric companies. A former computer science educator at Harvard, Scott is actively involved in research, writing, and speaking on all things related to kids, learning and technology.
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Wonder Workshop creates engaging, hands-on learning tools, programming languages, and curriculum that bring STEM and coding to life for grades K-8. Robotics fosters critical thinking skills at an early age, encourages creativity, and turns students into makers rather than consumers. Wonder Workshop is the creator of the Dash and Dot robots. Let’s inspire students to be future leaders in technology. Find out more at makewonder.com