Presented by Jacqueline Barber, Associate Director, University of California, Berkeley’s Lawrence Hall of Science
Beth Tumminello and Kim Gardner will explore techniques, lesson plan development, tech tools—many of which have free versions—and more for middle grade math and high school science.
In this edWebinar, you will learn how to effectively employ a variety of educational strategies to best confer sophistication and appropriate content.
The situation was bleak: There were just a few plants. The mule deer were hungry. There were no pollinators. Other animals were reproducing. The ecosystem was on the verge of collapse. Those in charge would need to figure out what went wrong. And then make quick decisions to save it. Good thing this was a simulated game designed to engage students in complex science concepts. They probably won’t feed mule deer in the future, but through a thoughtfully constructed interactive video game, learners can build their science proficiency in engaging and meaningful ways.
Steve Spangler shares his creative ideas and strategies to teach hands-on science through the medium of children’s literature.
In this edWebinar, Dr. Peters will discuss her research on priority plant species for the conservation of pollinating insects, including bees—the most effective pollinator group.
In this edWebinar, we will dive into how games can be used to support the innovations of the NGSS, such as progressions of the three dimensions across K-12, being phenomena-driven, and teaching with storylines.
This edWebinar will define the state of the art mountain research and outline the most important research challenges and how they can be addressed.
Join this edWebinar to learn about the foundational reading skills that are critical for reading development and review the science behind these skills.
Students exposed to coding and programming at an early age are well equipped to take on higher-level computer science courses in high school and have essential skills for future opportunities in the technology world. When Rob van Nood was hired as the educational technology specialist for Catlin Gabel School in Oregon, coding and computer science courses were only offered in grades 9-12 and not to students in the younger grades. The lack of coding curricula at the younger levels has left a significant teaching gap in 21st century skills such as problem solving, designing, and computation thinking.