“Your students’ work is being affected by their out-of-school video gaming! The average gamer plays 13 hours a week.” Don’t you wish your students were spending that much time reading and writing outside of your classroom? Well—in many cases they are!
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The multiplayer classroom is a technique to incorporate game elements into course design. The course is the game! The multiplayer classroom movement started in 2010 with Lee Sheldon, who was a professor at Indiana University at the time.