Educators today are rethinking and reshaping their practice to align with the demands of a rapidly changing wired world. Consequently, a greater emphasis has been placed on skills such as creativity, collaboration, critical thinking, design, play, story, and student agency, all of which can be leveraged by video games. In this edWeb.net webinar presented by the Gaming-Based Learning community, Canadian educator Paul Darvasi shared many practical classroom examples to discuss how video games, as an essential manifestation of contemporary culture, are naturally conducive to learning in the 21st century.
Art builds 21st century readiness and develops the 4C’s: Creativity, Critical Thinking, Communication, and Collaboration skills. In the kickoff webinar for the new edWeb.net community, Champion Creativity, participants explored what creativity means and how to use the Creative Cycle in common, everyday experiences.
The MOH Character Development Program allows students to use critical thinking skills as they explore primary sources. Students can analyze complex academic language, identify tone and purpose of primary sources, and increase their ability to use primary sources in evidence based writing.