A Challenge-Based Learning model pioneered by Apple is now helping teachers engage middle school students in deep learning through projects that combine developing questions, investigating scientific phenomena, and solving problems in their classrooms, schools, and communities. In a recent edWebinar, Anthony Baker, Project Director for Digital Promise, which has further developed and researched the Challenge-Based Learning model, explains that this approach enables students to make meaningful connections to their science curriculum while also answering the age-old student question: “Why do I need to learn this?”
A successful school makerspace needs an enthusiastic maker community, school-wide participation, and staff support. Challenge-based learning projects in the makerspace have many benefits for students, and can engage and get them excited about new projects. In “Challenge-Based Learning in the School Library Makerspace,” Diana Rendina, Media Specialist and Writer, Tampa Preparatory School, Tampa, FL, presented tips for design challenges and shared experiences from working in the makerspace during her time at Stewart Middle Magnet School in Tampa, FL.
In this edWebinar, Diana Rendina, Media Specialist and Writer, Tampa Preparatory School in Tampa, FL; and Colleen Graves, Teacher Librarian, Ryan High School in Denton, TX, will describe step-by-step how to introduce challenge-based learning into your school library makerspace.