In this edWebinar, Dr. Azadeh Jamalian discusses best practices for bringing hands-on coding and STEAM into your school and review guidelines on coding.
post-icon
Snap, clap, wiggle, and giggle to the sounds of Mother Nature. Attendees learned how to use these activities to support STEAM (Science, Technology, Engineering, Art, Math) in your classroom in this edWeb.net webinar presented by the community for Early Childhood Learning Solutions.