Coding and robotics programs in classrooms reflect how integral technology is in our lives. Educators like Angie Kalthoff, Technology Integrationist in St. Cloud, MN, and Ann Bartel, Instructional Technology Specialist in Chilton, WI, teach K-8 students about technology through coding and computer science programs that incorporate the 4 Cs of learning: collaboration, creativity, critical thinking, and communication. In a recent edWebinar, Kalthoff and Bartel explain that they want to coach students and not just tell them what button to push or the correct sequences to move a robot across a mat. By being challenged to take ownership of their learning through design thinking, students grow to understand that it is okay not to get the right answer the first time and that failing is part of the learning process.
Two common computer science misconceptions are that it’s just about programming and that only teachers with computer science degrees should teach it. Carrie Willis, Technology Director for Valley Preparatory School and Strategic Outreach Manager for Wonder Workshop, and Caitlin Arakawa, Kindergarten Teacher at Valley Preparatory School, dispel these misconceptions, during a recent edWebinar. They highlighted that soft skills critical to student success in future fields of study such as logic, problem-solving and creativity are integral components of computer science curriculums.
In this edWebinar, Rob van Nood, Educational Technology Specialist from Catlin Gabel School, will show you how to use coding and data-collection technology to enhance your students’ development of creativity, communication, collaboration, and critical thinking skills.
Storytelling can create educational environments where content is approachable and relatable, gives meaning to complex information, and creates new pathways to existing knowledge. According to the presenters of a recent edWebinar, Jenni Light, Senior Manager of Insights and Strategy for Cartoon Network, John Britt, Writer and Producer at Cartoon Network, Creative Group, and Chris Rettstatt, Product Manager at Wonder Workshop, STEM projects are designed to ensure that students have opportunities to learn problem-solving skills, engage in real-life experiments and analyze data. While these types of projects can be fun in their own right, adding a story and humor to the lesson increases overall student engagement.
This year during the annual Computer Science Education Week, educators and students around the world participated in the Hour of Code, an event designed to demystify and engage educators and students in coding. What are some ways to get started with coding, for an Hour of Code or afterwards? Kelly Knight, STEAM Coordinator at Riverside Presbyterian Day School, Jacksonville, FL, presented ideas and tips in “Get Ready for Hour of Code.”
At Common Sense Education, the edtech reviewers have seen it all. And to help teachers navigate the plethora of materials for the digital classroom, Tanner Higgin, Director of Education Editorial Strategy at Common Sense Education, presented “50 Top Edtech Tools for the Classroom.” Below are some of Higgin’s favorites.
Whether you are beginning your journey into computer science with no experience or a seasoned educator looking for new activities to bring coding to life in your classroom or school, this edWebinar will provide you with resources you need.
In this edWebinar, a technology integrationist and an instructional technology specialist who began with no experience in coding and robotics will show you why they fell in love with coding and robotics, their lessons learned, and best practices for making a program work for you and your students.
Join this edWebinar for a learning experience with LEGO® Education to explore how you can incorporate creativity, inquiry, and collaboration in early childhood instruction to build important foundations for student learning.
In this edWebinar, we will discuss how competitions help new generations of students with self-expression and the ability to analyze and solve problems.